根据基本战略play21games,不要指望卡,不过有些事情还是要记得。基本策略包括:1 @0 w% m0 I g, A0 I
看你自己的名片' v+ e: v( Z- J1 w c* Z3 o
看看经销商面朝上的卡片
" B2 Z H5 A4 o; I2 ~% K' u( {6 \就算你或经销商会爆卡概率
; k, q% b8 h+ l9 y% y ^) y在开始的一个详细的讨论的基本战略,我们首先找到一个非常重要的问题:概率。和所有的DC游戏,21点的游戏规则也有利的:kiss: DC。如果你是完全依照制造商的纸牌(大于或是等于17点当悬架小于或等于16,继续呼叫),显然没有优势在所有DC。你和庄家赢的几率高。然而,经销商选择启动后在游戏玩家的选择,也就是说,如果你和庄家爆了卡,你仍然是一个失败者。再考虑到21point赔率,将计算的优势,大约有5.5%的银行家。这意味着,如果你长时间play21游戏(每天八小时,并坚持几年),你会lose5.5%的钱。
; Q( W( i8 h# b0 h然后,基本策略是如何发挥作用的?所有的21点游戏的书在这个问题上,但所有的基本战略是围绕着一个事实,那就是,一个甲板卡在10spot比其他点的卡片——52件of10cards卡16。
) o& j: U6 k6 m+ T要理解这一点,基本策略游戏玩家将承担经销商的二卡10,尽管很多时候不是这样。根据生产商“表”(游戏玩家知道点数卡),经销商的二卡可分为2类:" g+ V% s* K* z' m& f
可使庄家爆卡+ }0 j: Z# s1 Y$ X$ u1 P; i! Q
可使庄家赢取的手
/ f s4 R7 b* I" j" g如果庄家是两点,三点,四点,五点或六点,那么很可能他:lol 会爆卡。5点和6点最有可能导致爆卡经销商。在这种情况下,游戏的玩家不冒太多的风险接近21点,只要自己爆卡是可以避免的。. z0 @" p1 |# [$ K
如果庄家扮演的是七个或以上的点,所以他可以拿到好牌,即18,19,20or21。如果游戏玩家的手少18,为了得到好牌,他可能根本点,冒着爆卡风险必须被称为卡。' w g0 S( V0 G6 G
因此,特别是,有四个简单的规则来决定什么时候打电话,当悬挂系统:
! d6 @' y8 K3 P4 R; I+ ^6 h如果你的手是小于或等于11,必须好。因为电话卡,你就不爆裂,这张卡可以只对你有好处。! t( {: W& g5 J! Q/ w4 z+ w
如果你的手是大于或等于编码,而生产闪存卡是小于或等于七,悬挂当然是真的。由于继续爆裂,高风险。- t) a+ \8 |; u# C/ Y( N2 g! }
如果你的手是12或16,和顶端卡从游戏,他很有可能爆卡(见上图),暂停当然是真的。虽然这不是一个好的方面,但如果庄家爆卡,你会赢的。例外:如果庄家打两年或三年,和你12points出价,请继续。如果你的手是12或16,和房子的特点是大于或等于七,投标必须为好。如果你不继续投标,经销商得到很:hug: 可能比你的卡。虽然这可能爆炸卡,但在这种情况下你没有选择,只能铤而走险。
; d# e. f S' T; q7 q# x例外:如果你把软,可以更激进一些,不符合这些规则。甚至在接受17points,你也可以说,这取决于许多作物。7 s% d' F# x& {( o
虽然21点游戏的基本策略是非常复杂的,但这四个规则,今天仍在使用在大多数策略。7 D) o/ g4 o4 p% b2 M! k# L
如果你想知道什么是算牌,但你也可以这么做,我们将在下一节详细。2 C. H* z: R. G! a/ m( U- I \
According to the basic strategy to play21games, do not need to count cards, but some things still have to remember. Basic strategies include:- ~: Q% d! |3 F: B* D
Look at your own cards; K6 Q9 Y, D1 W. E# E
Look at the dealer face-up card2 m, F" Q. X1 W; I
Calculate you or the dealer will burst card probability
$ \4 a2 F6 H4 w- @9 ?At the start of a detailed discussion of the basic strategy, we first to find a very important question: probability. And all the casino games,21 points of the game rules are also advantageous for casino. If you are completely in accordance with the makers of playing cards ( that is greater than or equal to17 points when the suspension is less than or equal to16, continue to call), apparently casino no advantage at all. You and the bookmakers odds of winning as high. However, the dealer is chosen after the start in game player choice, that is to say, if you and the banker had burst card, you are still a loser. And then get 21point odds into consideration, will calculate the advantage with approximately 5.5% banker. This means that, if you long time to play21 games (eight hours a day, and adhere to a few years ), you will lose5.5% of the money.
6 N: b- i4 m/ j! CThen, the basic strategy of how to play the role? All of the21 points of the game books on this issue, but all the basic strategy revolved around a fact, that is, a deck of cards in the 10spot than other points over the cards --52 cards have16 pieces of10cards.
; h1 ^% \; Q- ` }To understand this, basic strategy game player will assume the dealer's second card is10, although many times not so. According to the makers of" table" ( game player know points card ), the dealer's second card can be divided into two categories:$ {! B7 R) m* |" @+ Z' z
May make declarer burst card
0 S: U/ g* L h! B3 E) r/ `May make declarer winning hand, j3 |! b& w; x6 J8 u
If the declarer play is two points, three point, four point, five point or six point, then it is likely that he will burst card. 5point and 6 point most likely to cause detonation card dealer. In this case, game player does not take on too much risk to close to 21 points as long as their own burst cards can be avoided.; x1 G7 X6 R' u/ c- r% D
If the declarer play is seven or more points, so he could get a good card, i.e. 18,19,20or21. If the game player 's hand is less than18, in an effort to get good cards, he may be radical point, braved the detonation card risk must be called a card.. B! z& g# {- G# }
Therefore, in particular, there are four simple rules to decide when to call, when the suspension:
5 D) t4 t' o, ~; _; FIf your hand is less than or equal to11, bid must be all right. Because the calling card, you will not burst, this card can only be to your advantage.0 T4 h" w; E# x1 G
If your hand is greater than or equal to17, and the makers of flash card is less than or equal to seven, the suspension is certainly true. Because of the continued to burst, high risk.
6 U b* q5 X9 g4 F iIf your hand is 12to 16, and the top card from the play, he may very well have burst card ( see the illustration above ), the suspension is certainly true. Although this is not a good hand, but if the dealer detonation card, you will win. Exception: if the declarer play two or three, and you are 12points, please continue to bid. If your hand is 12to 16, and the house feature is greater than or equal to seven, the bid must be all right. If you do not continue to bid, the dealer gets very likely than your cards. Although this explosion card may, but in this case you no choice, only rush into danger.& o; c9 |! f! w( E5 |4 X8 h% `5 ]7 J
Exception: if you hold the soft A, can a few more radical, not in accordance with these rules. Even after receiving 17points, you can also call, depending on the number of crops.; w9 \, ]6 \% O! e N- H
Although the21 points of the game basic strategies can be extremely complex, but these four rules are still used today in most strategy.. N1 e2 T. i% {+ q" `5 p
If you want to know what is counting cards, but you can also do so, we will in the next section in detail.
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